Physics incremental
Contents May Spill
Push one bottle.Physics does the rest.
Push glass bottles down a flight of stairs, one at a time. They roll, collide, and either break on the way or reach the goal whole. What arrives turns into coins you spend on bottles and devices. A physics incremental game in development.
Playtest informationChapter one: Glass stairs
Bottles on stairs,and what is inside them.
What we are building now is the first chapter. You push bottles down a flight of stairs, and whether they break or arrive, the result is your income. Later chapters may use different ideas.
- 01
Push, and it rolls.
Send bottles down one at a time. They roll, hit the stairs and the blue rubber bumpers, and change direction.
- 02
Break, and it spills.
A bottle that breaks on the way spills the beads inside and leaves its pieces on the stairs. Some bottles reach the goal whole.
- 03
Collect and upgrade.
Bottles and beads that reach the goal become coins, and the gold cells in the middle pay more. A vending machine returns a new bottle for every whole one delivered. Spend coins on bottle kinds, queue length, add-ons, and stage devices.
Contents May Spill / Availability
A playtest for invited players.
See the currently published builds below. Downloads require the invitation link you received.
Playtest pageChecking current availability. You can use the contact link below if the information cannot be loaded.
Questions · feedback- Planned platforms
- PC · Mac
- Status
- In development