Live world

splanet.io, live from the world API.

This page reads the public world API directly: players, bots, beacons, territory, tick rate, and client ping. When the data goes stale, the page says so.

Open world CONNECTING
World tidemark-districts-l
Humans -- active players
Bots -- world actors
Beacons -- held / total
Claimed -- planet surface
TPS -- reported TickHz
PING -- API round trip

Territory

Updated --
Team 0 --
Team 1 --
Team 2 --
Team 3 --
Unclaimed --

Honest Metrics

client-side probe
Cells --
Units --
Tick --
Uptime --
Queue --

PING is measured from this browser to the public API. TPS is the TickHz value reported by the running world, not a target number.